AI Insights · Timothy · October 2024
Performance of Top 5 Sandbox-like Games on iOS in the Middle East, Q3 2024
Discover how the leading sandbox-like games performed on iOS in the Middle East during the third quarter of 2024, with key insights into their downloads, revenue, and active user trends.
During the third quarter of 2024, the iOS platform in the Middle East saw notable performances from the top sandbox-like games, as tracked by Sensor Tower. Here's a closer look at the trends in downloads, revenue, and active users for these popular apps.
Roblox, published by Roblox Corporation, experienced a fluctuation in weekly revenue, peaking at approximately $725K at the end of July. The weekly downloads showed a gradual decline from around 87K in mid-July to 43K by the end of September. Meanwhile, weekly active users saw a slight decrease from 1.2M to about 1.07M over the quarter.
Block Craft 3D: Building Games by Wildlife Studios had a modest weekly revenue, with a high of nearly $1K in late September. Downloads peaked at 19K in early August before tapering off to 9.5K by the end of the quarter. Active users, however, consistently hovered around the 100K mark, showing a slight decline towards the end of September.
PK XD: Fun, friends & games from Afterverse Games saw its weekly revenue peak at over $10K in mid-August. Downloads reached their highest at 12K in early August before falling to 6.2K by the end of September. Weekly active users started at 75K at the beginning of the quarter, with a slight decrease to around 70K by its end.
School Party Craft, despite having no revenue, managed a significant surge in downloads in mid-August, spiking to 18.7K before settling back to 3.2K by the end of September. Active users increased from 10K in early July to a peak of 35K in late August, ending the quarter at 20K.
Lastly, Build World Adventure experienced a steady growth in downloads, reaching 11.5K in early September. Revenue remained minimal, with a peak of just over $100 in early September. Active users steadily increased from 35K at the start of the quarter to 58K by the end.
These trends offer a glimpse into the vibrant landscape of sandbox-like games in the Middle East, as captured by Sensor Tower. For more detailed insights and data, visit Sensor Tower's platform.